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Teach Your Monster to Read: Learn to Read
Only Sharing Permitted
CC BY-NC-ND
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The ground-breaking game that makes learning to read fun. This game covers everything from letters and sounds to reading full sentences. It is designed in collaboration with leading academics. The game complements all synthetic phonics programs used in schools. The computer version is a 100% free phonics & reading game.

Subject:
Arts and Humanities
English Language Arts
Literature
Reading Foundation Skills
Reading Literature
Material Type:
Activity/Lab
Game
Interactive
Author:
The Usborne Foundation
Teach Your Monster
Date Added:
01/10/2023
Teaching Digital Literacy
Conditional Remix & Share Permitted
CC BY-NC-SA
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This site contains curated resources related to teaching digital literacy and digital fluency.

Subject:
Applied Science
Education
Educational Technology
English Language Arts
Information Science
Reading Informational Text
Material Type:
Game
Interactive
Lesson Plan
Teaching/Learning Strategy
Textbook
Unit of Study
Date Added:
04/27/2022
Tell All About It
Read the Fine Print
Educational Use
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The first thing a child usually looks at when choosing a book to read is the cover. Many great stories do not get read because the cover does not initiate curiosity in the child. In addition, students tend to enjoy reading more when they have a purpose and can take ownership of their learning. In this lesson students will be presented with a real problem to solve. They will read a text and design a new book cover to show their comprehension and thoughts about the text.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Date Added:
03/12/2019
Third Grade Reading Fluency and SeeSaw
Read the Fine Print
Educational Use
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In this activity, students will read a piece that is uploaded to SeeSaw by the teacher. The teacher may want to have students use the piece again in the year to measure growth.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Date Added:
03/13/2019
Trading Card Maker
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Educational Use
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The Trading Card tool gives students an alternative way to demonstrate their literacy knowledge and skill when writing about popular culture texts or real world examples. This interactive allows students to create their own trading card about a real or fictional person, place, object, event, or abstract concept.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Date Added:
03/15/2019
Word Processing Skills
Read the Fine Print
Educational Use
Rating
0.0 stars

In first grade, students will start learning basic keyboarding and word processing skills. Students should be able to take their weekly spelling words and create two-three sentences as well as add provided images

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Date Added:
03/12/2019